Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h |
Include |
#include "LevelSequencePlayer.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp |
void TakeFrameSnapshot
(
FLevelSequencePlayerSnapshot & OutSnapshot
) const
Take a snapshot of the current state of this player