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| UMovieSceneSequencePlayer::UpdateMovieSceneInstance()
|
Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h |
Include |
#include "LevelSequencePlayer.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp |
virtual void UpdateMovieSceneInstance
(
FMovieSceneEvaluationRange InRange,
EMovieScenePlayerStatus::Type PlayerStatus,
const FMovieSceneUpdateArgs & Args
)