FLiveLinkInstanceProxy

Proxy override for this UAnimInstance-derived class

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

FAnimInstanceProxy

FLiveLinkInstanceProxy

References

Module

LiveLinkAnimationCore

Header

/Engine/Source/Runtime/LiveLinkAnimationCore/Public/LiveLinkInstance.h

Include

#include "LiveLinkInstance.h"

Syntax

struct FLiveLinkInstanceProxy : public FAnimInstanceProxy

Remarks

Proxy override for this UAnimInstance-derived class

Variables

Name Description

Public variable

FAnimNode_LiveL...

 

PoseNode

Constructors

Name Description

Public function

FLiveLinkInstanceProxy()

Public function

FLiveLinkInstanceProxy

(
    UAnimInstance* InAnimInstance
)

Overridden from FAnimInstanceProxy

Name Description

Public function Virtual

bool

 

Evaluate

(
    FPoseContext& Output
)

Evaluate override point

the node graph will not be evaluated if this function returns true

Public function Virtual

void

 

Initialize

(
    UAnimInstance* InAnimInstance
)

Called when our anim instance is being initialized

Public function Virtual

void

 

PreUpdate

(
    UAnimInstance* InAnimInstance,
    float DeltaSeconds
)

Called before update so we can copy any data we need

Public function Virtual

void

 

UpdateAnimationNode

(
    const FAnimationUpdateContext& InC...
)

Updates the anim graph