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| ULiveLinkRetargetAsset::BuildPoseFromAnimationData()
|
Module |
|
Header |
/Engine/Source/Runtime/LiveLinkAnimationCore/Public/LiveLinkRemapAsset.h |
Include |
#include "LiveLinkRemapAsset.h" |
Source |
/Engine/Source/Runtime/LiveLinkAnimationCore/Private/LiveLinkRemapAsset.cpp |
virtual void BuildPoseFromAnimationData
(
float DeltaTime,
const FLiveLinkSkeletonStaticData * InSkeletonData,
const FLiveLinkAnimationFrameData * InFrameData,
FCompactPose & OutPose
)
Build OutPose from AnimationData if subject was from this type.