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| FLiveLinkBaseStaticData
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Module |
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Header |
/Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkAnimationTypes.h |
Include |
#include "Roles/LiveLinkAnimationTypes.h" |
struct FLiveLinkSkeletonStaticData : public FLiveLinkBaseStaticData
Static data for Animation purposes. Contains data about bones that shouldn't change every frame.
Name | Description | ||
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FindRootBone() |
Find skeleton root bone, which is the bone with an invalid parent bone index. |
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const TArray... |
GetBoneNames() |
Get the bone names for this skeleton. |
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const TArray... |
GetBoneParents() |
Get skeleton's parent bones array. |
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SetBoneNames |
Set the bone names for this skeleton. |
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SetBoneParents |
Set the parent bones for this skeleton (Array of indices to parent) |