ULiveLinkFramePreProcessor

Basic object to apply preprocessing to a live link frame.

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Inheritance Hierarchy

References

Module

LiveLinkInterface

Header

/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkFramePreProcessor.h

Include

#include "LiveLinkFramePreProcessor.h"

Syntax

class ULiveLinkFramePreProcessor : public UObject

Remarks

Basic object to apply preprocessing to a live link frame. Inherit from it to add specific operations / options for a certain type of data @note It can only be used on the Game Thread. See ILiveLinkFramePreProcessorWorker for the any thread implementation.

Functions

Name Description

Public function Virtual

FWorkerShare...

 

FetchWorker()

Public function Virtual Const

TSubclassOf<...

 

GetRole()

Typedefs

Name

Description

FWorkerSharedPtr