UFileMediaSource::GetFilePath

Get the path to the media file to be played.

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Windows

macOS

Linux

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/FileMediaSource.h

Include

#include "FileMediaSource.h"

Syntax

const FString & GetFilePath() const

Remarks

Get the path to the media file to be played.

Returns

The file path.

See Also