UMediaPlaylist::CanBeInCluster

Called during cluster construction if the object can be added to a cluster

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Override Hierarchy

UObjectBaseUtility::CanBeInCluster()

UMediaPlaylist::CanBeInCluster()

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaPlaylist.h

Include

#include "MediaPlaylist.h"

Syntax

virtual bool CanBeInCluster() const

Remarks

Called during cluster construction if the object can be added to a cluster

Returns

true if this object can be inside of a cluster