UMediaSource::SetMediaOptionString

Set a string parameter to pass to the player.

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References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaSource.h

Include

#include "MediaSource.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSource.cpp

Syntax

void SetMediaOptionString
(
    const FName & Key,
    const FString & Value
)

Remarks

Set a string parameter to pass to the player.