UMediaTexture::UpdateSampleInfo

Update sample info

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References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaTexture.h

Include

#include "MediaTexture.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaTexture.cpp

Syntax

void UpdateSampleInfo
(
    const TSharedPtr< IMediaTextureSample, ESPMode::ThreadSafe > & Sample
)

Remarks

Update sample info