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Module |
|
Header |
/Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h |
Include |
#include "MediaPlayerFacade.h" |
Source |
/Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp |
Sets whether the player can broadcast events when running on a thread other than the game thread.
Parameter |
Description |
---|---|
bInAreEventsSafeForAnyThread |
If true then allow broadcast when not on the game thread. |