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Module |
|
Header |
/Engine/Source/Runtime/MediaUtils/Public/MediaObjectPool.h |
Include |
#include "MediaObjectPool.h" |
void Release
(
ObjectType * Object
)
Return the given object to the pool.
This method can return plain old C++ objects to the pool. Do not use this method with objects acquired via AcquireShared or AcquireUnique, because those are returned automatically.