UE::GetWedgeID

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References

Module

MeshConversion

Header

/Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h

Include

#include "ToDynamicMesh.h"

Syntax

namespace UE
{
    void UE::GetWedgeID
    (
        const TriIDType & TriID,
        WedgeIDType & WID0,
        WedgeIDType & WID1,
        WedgeIDType & WID2
    ) const
}