UE::GetWedgeNormal

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References

Module

MeshConversion

Header

/Engine/Source/Runtime/MeshConversion/Public/ToDynamicMesh.h

Include

#include "ToDynamicMesh.h"

Syntax

namespace UE
{
    FVector3f UE::GetWedgeNormal
    (
        WedgeIDType WID
    ) const
}