MeshConversionEngineTypes

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Classes

Functions

Name Description

Public function

void

 

UE::Conversion::RenderBuffersToDynamicMesh

(
    const FStaticMeshVertexBuffers& Ve...,
    const FRawStaticIndexBuffer& Index...,
    const FStaticMeshSectionArray& Sec...,
    FDynamicMesh3& MeshOut,
    bool bAttemptToWeldSeams
)

Convert rendering buffer data (from FStaticMeshLODResources) to a DynamicMesh3.