TAttributesSet::SetAttributeChannelCount

Sets the number of indices for the attribute with the given name

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References

Module

MeshDescription

Header

/Engine/Source/Runtime/MeshDescription/Public/MeshAttributeArray.h

Include

#include "MeshAttributeArray.h"

Syntax

void SetAttributeChannelCount
(
    const FName AttributeName,
    const int32 NumChannels
)

Remarks

Sets the number of indices for the attribute with the given name