UMoviePlayerSettings

Implements the settings for the Windows target platform.

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UMoviePlayerSettings

References

Module

MoviePlayer

Header

/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayerSettings.h

Include

#include "MoviePlayerSettings.h"

Syntax

class UMoviePlayerSettings : public UObject

Remarks

Implements the settings for the Windows target platform.

Variables

Name Description

Public variable

bool

 

bMoviesAreSkippable

If enabled, Startup movies can be skipped by the user when a mouse button is pressed.

Public variable

bool

 

bWaitForMoviesToComplete

If enabled, The game waits for startup movies to complete even if loading has finished.

Public variable

TArray< FString...

 

StartupMovies

Movies to play on startup.

that these must be in your game's Game/Content/Movies directory.

Constructors

Name Description

Public function

UMoviePlayerSettings

(
    const FObjectInitializer& ObjectIn...
)