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| FMovieSceneAnimTypeID
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneAnimTypeID.h |
Include |
#include "Evaluation/MovieSceneAnimTypeID.h" |
struct FMovieSceneAnimTypeID
Animation type ID that uniquely identifies the type of a change made (ie changing a transform, spawning an object, etc) as part of a sequence evaluation
Name | Description | ||
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ID |
Name | Description | |
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FMovieSceneAnimTypeID() |
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FMovieSceneAnimTypeID |
Name | Description | ||
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FMovieSceneA... |
Combine |
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GenerateHash |
Generate a hash from the specified static ptr |
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Initialize |
Initialize this structure by storing the hash result in the static ptr itself This ensures subsequent constructions with the same pointer are fast |
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FMovieSceneA... |
Unique() |