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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h |
Include |
#include "Evaluation/MovieSceneEvaluationOperand.h" |
struct FMovieSceneEvaluationOperand
Structure that describes an object that is to be animated. Used as an abstraction of the actual objects bound to object bindings.
Name | Description | ||
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ObjectBindingID |
A GUID relating to either a posessable, or a spawnable binding |
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SequenceID |
The ID of the sequence within which the object binding resides |
Name | Description | |
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FMovieSceneEvaluationOperand() |
Default Construction |
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FMovieSceneEvaluationOperand ( |
Construction from a sequence ID and an object binding ID |