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Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
Include |
#include "Evaluation/MovieSceneSequenceHierarchy.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceHierarchy.cpp |
UMovieSceneSequence * GetLoadedSequence() const
Get this sub sequence's sequence asset if it is already loaded, will not attempt to load the sequence if not