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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieScenePossessable.h |
Include |
#include "MovieScenePossessable.h" |
struct FMovieScenePossessable
MovieScenePossessable is a "typed slot" used to allow the MovieScene to control an already-existing object
Name | Description | |
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FMovieScenePossessable() |
Default constructor. |
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FMovieScenePossessable |
Creates and initializes a new instance. |
Name | Description | ||
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const FGuid ... |
GetGuid() |
Get the unique identifier of the possessed object. |
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const FStrin... |
GetName() |
Get the name of the possessed object. |
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const FGuid ... |
GetParent() |
Get the guid of this possessable's parent, if applicable |
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const UClass... |
GetPossessedObjectClass() |
Get the class of the possessed object. |
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SetGuid ( |
Set the unique identifier |
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SetName ( |
Set the name of the possessed object |
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SetParent ( |
Set the guid of this possessable's parent |
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SetPossessedObjectClass ( |
Set the class of the possessed object. |