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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
Include |
#include "MovieSceneSequencePlayer.h" |
struct FMovieSceneSequenceLoopCount
POD struct that represents a number of loops where -1 signifies infinite looping, 0 means no loops, etc Defined as a struct rather than an int so a property type customization can be bound to it
Name | Description | |
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FMovieSceneSequenceLoopCount() |
Name | Description | ||
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SerializeFromMismatchedTag ( |
Serialize this count from an int |