Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnable.h |
Include |
#include "MovieSceneSpawnable.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnable.cpp |
FName GetNetAddressableName
(
IMovieScenePlayer & Player,
FMovieSceneSequenceID SequenceID
) const
Get the name to use for spawning this object into a networked level