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Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
Include |
#include "IMovieScenePlayer.h" |
virtual void NotifyBindingUpdate
(
const FGuid & InGuid,
FMovieSceneSequenceIDRef InSequenceID,
TArrayView< TWeakObjectPtr<>> Objects
)
Called whenever an object binding has been resolved to give the player a chance to interact with the objects before they are animated
Parameter |
Description |
---|---|
InGuid |
The guid of the object binding that has been resolved |
InSequenceID |
The ID of the sequence in which the object binding resides |
Objects |
The array of objects that were resolved |