UpdateCameraCut

Overload list

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Name Description

Public function

void

 

UpdateCameraCut

(
    UObject* CameraObject,
    const EMovieSceneCameraCutParams& ...
)

Updates the perspective viewports with the actor to view through

Public function

void

 

UpdateCameraCut

(
    UObject* CameraObject,
    UObject* UnlockIfCameraObject,
    bool bJumpCut
)

Updates the perspective viewports with the actor to view through