IMovieScenePlayer::UpdateCameraCut

Updates the perspective viewports with the actor to view through

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h

Include

#include "IMovieScenePlayer.h"

Syntax

void UpdateCameraCut
(
    UObject * CameraObject,
    UObject * UnlockIfCameraObject,
    bool bJumpCut
)

Remarks

Updates the perspective viewports with the actor to view through

Parameters

Parameter

Description

CameraObject

The object, probably a camera, that the viewports should lock to

UnlockIfCameraObject

If this is not nullptr, release actor lock only if currently locked to this object.

bJumpCut

Whether this is a jump cut, ie. the cut jumps from one shot to another shot