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| IMovieScenePreAnimatedGlobalTokenProducer
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include |
#include "MovieSceneExecutionToken.h" |
struct IMovieScenePreAnimatedGlobalTokenProducer
Type required for production of pre-animated state tokens. Implemented as a type rather than a callback to ensure efficient construction (these types are often constructed, but rarely utilized)
Name | Description | |
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~IMovieScenePreAnimatedGlobalTokenProducer() |
Name | Description | ||
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IMovieSceneP... |
CacheExistingState() |
Produce a token that can be used to return the playback environment back to its current state @note Under some circumstances, the environment may already be animated (for instance, after something has animated, but didn't restore state) |
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InitializeForAnimation() |
Perform any initial set up required to animate the playback environment @note Only ever called when environment is in an unanimated state, as according to the AnimTypeID that this producer is operating on. |