UMovieSceneSequencePlayer::UpdateCameraCut

Updates the perspective viewports with the actor to view through

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Override Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h

Include

#include "MovieSceneSequencePlayer.h"

Syntax

virtual void UpdateCameraCut
(
    UObject * CameraObject,
    const EMovieSceneCameraCutParams & CameraCutParams
)

Remarks

Updates the perspective viewports with the actor to view through

Parameters

Parameter

Description

CameraObject

The object, probably a camera, that the viewports should lock to

CameraCutParams

The parameters for this camera cut.