ICaptureStrategy

Interface that defines when to capture or drop frames

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Inheritance Hierarchy

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h

Include

#include "MovieSceneCaptureProtocolBase.h"

Syntax

struct ICaptureStrategy

Remarks

Interface that defines when to capture or drop frames

Destructors

Name Description

Public function Virtual

~ICaptureStrategy()

Functions

Name Description

Public function Const

int32

 

GetDroppedFrames

(
    double CurrentTimeSeconds,
    uint32 FrameIndex
)

Public function

void

 

OnInitialize()

Public function

void

 

OnStop()

Public function Const

bool

 

ShouldPresent

(
    double CurrentTimeSeconds,
    uint32 FrameIndex
)

Public function Virtual Const

bool

 

ShouldSynchronizeFrames()