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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h |
Include |
#include "Protocols/CompositionGraphCaptureProtocol.h" |
class UCompositionGraphCaptureProtocol : public UMovieSceneImageCaptureProtocolBase
Name | Description | ||
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bCaptureFramesInHDR |
Whether to capture the frames as HDR textures (*.exr format) |
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bDisableScreenPercentage |
Whether to disable screen percentage |
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TEnumAsByte< en... |
CaptureGamut |
The color gamut to use when storing HDR captured data. |
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HDRCompressionQuality |
Compression Quality for HDR Frames (0 for no compression, 1 for default compression which can be slow) |
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IncludeRenderPasses |
A list of render passes to include in the capture. Leave empty to export all available passes. |
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PostProcessingMaterial |
Custom post processing material to use for rendering |
Name | Description | |
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UCompositionGraphCaptureProtocol ( |
Name | Description | ||
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CaptureFrameImpl ( |
Instruct this protocol to capture a frame relating to the specified metrics |
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FinalizeImpl() |
Called when we have finished capturing |
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HasFinishedProcessingImpl() |
Check whether this protocol has any processing left to do, or whether it should be finalized. |
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OnLoadConfigImpl ( |
Called when this protocol has been loaded |
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OnReleaseConfigImpl ( |
Called when this protocol has been released |
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SetupImpl() |
~ UMovieSceneCaptureProtocolBase implementation |
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TickImpl() |
Called on the main thread to do any additional processing |