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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h |
Include |
#include "Protocols/AudioCaptureProtocol.h" |
class UNullAudioCaptureProtocol : public UMovieSceneAudioCaptureProtocolBase
This is a null audio capture implementation which skips capturing audio. The MovieSceneCapture is explicitly aware of this type and will skip processing an audio pass if this is specified.