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Module |
|
Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include |
#include "Protocols/UserDefinedCaptureProtocol.h" |
Source |
/Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp |
FString GenerateFilenameForBuffer
(
UTexture * Buffer,
const FCapturedPixelsID & StreamID
)
Generate a filename for the specified buffer using this protocol's file name formatter
A fully qualified file name
Parameter |
Description |
---|---|
Buffer |
The desired buffer to generate a filename for |
StreamID |
The ID of the stream for this buffer (e.g. a composition pass name) |