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| UFrameGrabberProtocol::ProcessFrame()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/VideoCaptureProtocol.h |
Include |
#include "Protocols/VideoCaptureProtocol.h" |
Source |
/Engine/Source/Runtime/MovieSceneCapture/Private/VideoCaptureProtocol.cpp |
virtual void ProcessFrame
(
FCapturedFrameData Frame
)
Process a captured frame. This may be called on any thread.
Parameter |
Description |
---|---|
Frame |
The captured frame data, including any payload retrieved from GetFramePayload |