ULevelCapture

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Inheritance Hierarchy

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/LevelCapture.h

Include

#include "LevelCapture.h"

Syntax

class ULevelCapture : public UMovieSceneCapture

Variables

Name Description

Public variable

bool

 

bAutoStartCapture

Specifies whether the capture should start immediately, or whether it will be invoked externally (through StartMovieCapture/StopMovieCapture exec commands)

Constructors

Name Description

Public function

ULevelCapture

(
    const FObjectInitializer&
)

Functions

Name Description

Public function

void

 

SetPrerequisiteActor

(
    AActor* Prereq
)

Specify a prerequisite actor that must be set up before we start capturing

Overridden from UMovieSceneCapture

Name Description

Public function Virtual

void

 

OnTick

(
    float DeltaSeconds
)

Called at the end of a frame, before a frame is presented by slate

Overridden from IMovieSceneCaptureInterface

Name Description

Public function Virtual

void

 

Initialize

(
    TSharedPtr< FSceneViewport > Viewpo...,
    int32 PIEInstance
)

Initialize this capture object by binding it to the specified viewport