Evaluation

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Classes

Name

Description

Public struct

FDefaultMaterialAccessor

Default accessor type for use with TMaterialTrackExecutionToken

Public struct

FEvaluatedParameterSectionValues

Evaluation structure that holds evaluated values

Public struct

FMovieSceneCameraAnimSectionTemplate

Section template for a camera anim

Public struct

FMovieSceneCameraShakeEvaluatorRegistry

Registry for factories of shake evaluators

Public struct

FMovieSceneCameraShakeSectionTemplate

Section template for a camera anim

Public struct

FMovieSceneComponentMaterialSectionTemplate

Evaluation template for primitive component materials

Public struct

FMovieSceneMatineeCameraData

Persistent data for logic that requires a temporary camera actor

Public struct

FMovieSceneParameterSectionTemplate

Template that performs evaluation of parameter sections

Public struct

TMaterialTrackExecutionToken

Material track execution token Templated on accessor type to allow for copyable accessors into pre animated state

Public class

UMovieSceneCameraShakeEvaluator

Custom logic for playing camera shakes inside sequences.

Typedefs