PathPoints

IMPORTANT: path is assumed to be valid if it contains _MORE_ than _ONE_ point point 0 is path's starting point - if it's the only point on the path then there's no path per se

Choose your operating system:

Windows

macOS

Linux

Syntax

TArray< FNavPathPoint > PathPoints

Remarks

IMPORTANT: path is assumed to be valid if it contains MORE than ONE point point 0 is path's starting point - if it's the only point on the path then there's no path per se