FNavigationPath::SetSourceActor

Set's up the path to use SourceActor's location in case of recalculation

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References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h

Include

#include "NavigationData.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp

Syntax

void SetSourceActor
(
    const AActor & InSourceActor
)

Remarks

Set's up the path to use SourceActor's location in case of recalculation