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| FDebugRenderSceneProxy | ||
| FNoncopyable
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Module |
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Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h |
Include |
#include "NavMesh/NavMeshRenderingComponent.h" |
class FNavMeshSceneProxy :
public FDebugRenderSceneProxy,
public FNoncopyable
Exported to API for GameplayDebugger module
Name | Description | |
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FNavMeshSceneProxy ( |
Name | Description | |
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~FNavMeshSceneProxy() |
Name | Description | ||
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GetAllocatedSizeInternal() |
Name | Description | ||
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GetDynamicMeshElements ( |
Draw the scene proxy as a dynamic element |
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GetMemoryFootprint() |
Every derived class should override these functions |
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GetTypeHash() |
Return a type (or subtype) specific hash for sorting purposes |
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FPrimitiveVi... |
GetViewRelevance ( |
Determines the relevance of this primitive's elements to the given view. |