FNavTestSceneProxy

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Inheritance Hierarchy

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h

Include

#include "NavMesh/NavTestRenderingComponent.h"

Syntax

class FNavTestSceneProxy : public FDebugRenderSceneProxy

Constructors

Name Description

Public function

FNavTestSceneProxy

(
    const UNavTestRenderingComponent&#...
)

Functions

Name Description

Public function

void

 

GatherPathPoints()

Public function

void

 

GatherPathStep()

Public function Static

bool

 

LocationInView

(
    const FVector& Location,
    const FSceneView* View
)

Overridden from FPrimitiveSceneProxy

Name Description

Public function Virtual Const

void

 

GetDynamicMeshElements

(
    const TArray< const FSceneView*...,
    const FSceneViewFamily& ViewFamily,
    uint32 VisibilityMap,
    FMeshElementCollector& Collector
)

Draw the scene proxy as a dynamic element

Public function Virtual Const

uint32

 

GetMemoryFootprint()

Every derived class should override these functions

Public function Virtual Const

SIZE_T

 

GetTypeHash()

Return a type (or subtype) specific hash for sorting purposes

Public function Virtual Const

FPrimitiveVi...

 

GetViewRelevance

(
    const FSceneView* View
)

Determines the relevance of this primitive's elements to the given view.

Classes

Name

Description

Public struct

FNodeDebugData