Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL4.h |
Include |
#include "OpenGL4.h" |
static void TexBufferRange
(
GLenum Target,
GLenum InternalFormat,
GLuint Buffer,
GLintptr Offset,
GLsizeiptr Size
)