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Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h |
Include |
#include "OpenGLResources.h" |
FOpenGLBaseTexture2DArray
(
uint32 InSizeX,
uint32 InSizeY,
uint32 InSizeZ,
uint32 InNumMips,
uint32 InNumSamples,
uint32 InNumSamplesTileMem,
uint32 InArraySize,
EPixelFormat InFormat,
ETextureCreateFlags InFlags,
const FClearValueBinding & InClearValue
)