FOpenGLProgramBinaryCache::CacheProgram

Store program binary on disk in case ProgramBinaryCache is enabled

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Windows

macOS

Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h

Include

#include "OpenGLShaderResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

static void CacheProgram
(
    GLuint Program,
    const FOpenGLProgramKey & ProgramKey,
    TArray< uint8 > & CachedProgramBinaryOUT
)

Remarks

Store program binary on disk in case ProgramBinaryCache is enabled