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Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h |
Include |
#include "OpenGLShaderResources.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp |
static void CompilePendingShaders
(
const FOpenGLLinkedProgramConfiguration & Config
)
Compile required shaders for a program, only in case binary program was not found in the cache