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Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h |
Include |
#include "OpenGLShaderResources.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp |
Defer shader compilation until we link a program, so we will have a chance to load cached binary and skip compilation