GetCurrentOpenGLShaderDeviceCapabilities

Gets the GL device capabilities for the current device.

Choose your operating system:

Windows

macOS

Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaders.h

Include

#include "OpenGLShaders.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

void GetCurrentOpenGLShaderDeviceCapabilities
(
    FOpenGLShaderDeviceCapabilities & Capabilities
)

Remarks

Gets the GL device capabilities for the current device.

Parameters

Parameter

Description

Capabilities

[out] The current platform's capabilities on device for shader compiling