ReleaseOpenGLFramebuffers

Choose your operating system:

Windows

macOS

Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp

Syntax

void ReleaseOpenGLFramebuffers
(
    FOpenGLDynamicRHI * Device,
    FRHITexture * TextureRHI
)