TOpenGLStreamedBufferArray

Choose your operating system:

Windows

macOS

Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Syntax

template<typename BaseType, uint32 Stride>
class TOpenGLStreamedBufferArray

Constructors

Name Description

Public function

TOpenGLStreamedBufferArray()

Destructors

Functions

Name Description

Public function

void

 

Cleanup()

Public function

BaseType ...

 

GetPendingBuffer()

Public function

uint32

 

GetPendingOffset()

Public function

void

 

Init

(
    uint32 InitialBufferSize
)

Public function

uint8 *

 

Lock

(
    uint32 DataSize
)

Public function

void

 

Unlock()