LineShape

Used by engine in multiple places.

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macOS

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References

Module

PhysicsCore

Header

/Engine/Source/Runtime/PhysicsCore/Public/CollisionShape.h

Include

#include "CollisionShape.h"

Syntax

static struct FCollisionShape LineShape;

Remarks

Used by engine in multiple places. Since LineShape doesn't need any dimension, declare once and used by all codes.