Choose your operating system:
Windows
macOS
Linux
Name |
Description |
|
---|---|---|
|
FBuildPatchServicesPreLoadManagerBase |
This class is used to help manage a PreLoadScreen based on a BuildPatchServices install. |
|
FPreLoadScreenBase |
Base implementation of the IPreLoadScreen that handles all the logic for controlling / updating the UI for PreLoadScreens. |
|
FPreLoadScreenManager |
Class that handles storing all registered PreLoadScreens and Playing/Stopping them. |
|
FPreLoadScreenSlateSynchMechanism |
This class will handle all the nasty bits about running Slate on a separate thread and then trying to sync it up with the game thread and the render thread simultaneously |
|
FPreLoadScreenSlateThreadTask |
The Slate thread is simply run on a worker thread. |
|
FPreLoadSettingsContainerBase |
This is a helper class that we use to hold values we parse from the .ini. |
|
FPreLoadSlateWidgetRenderer |
|
|
IPreLoadScreen |
Interface that defines the class that handles all the logic for controlling / displaying a particular PreLoadScreen. |
|
SSimplePreLoadScreenWidget |
Widget that displays a very simple version of a FPreLoadScreen UI that just includes a background and localized text together. |
Name |
Description |
|
---|---|---|
|
EPreLoadScreenTypes |