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Module |
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Header |
/Engine/Source/Runtime/RHI/Public/MultiGPU.h |
Include |
#include "MultiGPU.h" |
struct FRHIGPUMask
A mask where each bit is a GPU index. Can not be empty so that non SLI platforms can optimize it to be always 1.
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FRHIGPUMask() |
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const FRHIGP... |
All() |
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Contains ( |
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ContainsAll ( |
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const FRHIGP... |
FilterGPUsBefore ( |
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FromIndex ( |
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GetFirstIndex() |
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GetLastIndex() |
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GetNative() |
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const FRHIGP... |
GPU0() |
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HasSingleIndex() |
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Intersects ( |
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ToIndex() |
Name | Description | ||
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operator!= ( |
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operator& ( |
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operator&= ( |
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operator| ( |
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operator|= ( |
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operator== ( |
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Description |
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FIterator |